A bit from my project

Posted: March 4, 2014 in Uncategorized

My project will be looking at major releases (both physical copies and downloadable games) for the X-Box 360, PS3, Wii/WiiU, and PC from Oct 2012 – Dec 2013.  I’ll be looking at how many games were released during that time, what types of games, and finally, which ones are exclusive to that console.

OH DAMN, HERE IS MY MEMO ROUGH DRAFT

I have a lot of friends who argue about “what next gen consol” is the best one for the buy, Playstation 4 (PS4) or the X-Box One.  There are many ways to debate this topic (price, additional features, product longevity), but I wanted to look at what makes video game consoles what they are: games.  It seems that my friends (and their friends) don’t take into account the other two major gaming platforms (Nintendo’s Wii and WiiU and gaming on computers), nor do they discuss the types of games that are on the systems.  So I wanted to find some data to answer my own curiosities.  Using the Wikipedia page on 2012 and 2013 gaming releases as a start, I got the games’ genre and consoles (as well as additional release data) via IGN and Metacritic, as well as the console’s websites, respectively.

Design

This information was collected using Excel spreadsheets and Microsoft Word.  The titles were collected and colour coordinated in word and then put in Excel by genre.  Then, they were sorted by exclusive titles.  Once this was done, Photoshop was used to layout the boxes and creates the various slides the data is presented on.

Comparisons

The visual compares several things.  First, it compares all original releases (major downloads and physical games) for the four consoles over a fifteen month span.   X-Box 360 and Playstation 3 releases as it would present more data (PS4 and X-Box One were released in the last quarter of 2013, respectively).  In grabbing the total number of releases, names were dropped and substituted with genres (based on their categorizing by IGN first and Metacritic).  This created a total of twelve genres: Action, Adventure, Fighting, First Person Shooter, Party/Music, Platformer, Puzzle/Strategy, Racing, Role Playing Game, Simulator, Sports, and Third Person Shooter.  Then, genre and total releases for each console and compared them to each other, finding which games were exclusive to their respective console.

Structure

Each genre has a colour that correlates with it in an interlocking pattern for the total releases, creating a contrast between the pieces.  The colours are consistent for the consoles (e.g. red always represents action games, no matter what console).  Colours were chosen at random for the best way to avoid a rhetorical choice outside of randomness, and the proximity of the boxes of the same colour (genre) are chosen at random.  For the exclusive releases, the boxes are chosen randomly within the existing structure.  The individual consoles are shrunk down to fit within a given area, whereas on the larger comparison they are representative to their total releases for a visual comparison.

Evidence

Each piece of data includes a key for reference to the style throughout the animation.  When breaking down the individual consoles, each genre has its corresponding colour and number of releases to aid the visual for both total releases and exclusive releases.  When doing the comparison of all consoles, the number of individual genre releases is dropped, and instead I display the total number of releases (to avoid word/number clutter).  However, the colour key is still represented for easy reference.

Documentation

The text within the document is used to help aid the visual. Since bar graph or pie chart form is not being used, the visuals include the numbers of the releases to help frame the colour pieces.  The type face is consistent, and not meant to give an underlying meaning.  It’s meant to be easy to read only.

 

 

Want a view of one of the many slides I’ll be using? K, you got it.

Wii/WiiU offers lots of colours and some strange tasting chocolate

Wii/WiiU offers lots of colours and some strange tasting chocolate

 

These are all rough, and I will rework the slides.  However, I am prone to post stuff, so I am doing it now.

HASHTAGDEAL

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Comments
  1. designcommer says:

    This is an interesting graphic. I just wonder if the different proportions do the differences justice. Just a thoughts. From a design point of view, the color is great, although the action and adventure colors are both dark, large, and on the same side, making your graphic heavy. I think you’re off to a great start.

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